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MIHO...The warrior

Hey everyone,
Here is the character i have done in my free time.
Posted highpoly breakdown few days back.
So here is the textured version.
Its based on the amazing concept by SIJUKU :
https://www.pinterest.com/pin/557672366338516297/

Software used Substance painter for texturing and Iray rendering.
Marmoset for real time rendering.
Keyshot for highpoly render.
Photoshop for post process.

C&C welcome.

Thanks.